Depth Perception is an exploration in screen based illusions of depth, that concludes in an assemblage of a year’s worth of designs. The questions I established for this exploration were: How can the 2nd dimension form and deconstruct 3rd dimensional depth? What is the simplest way of expressing these illusions? How complicated can they become? What does the digital screen add to this process? I was inspired by the thoughts and concerns of Op artists during the later half of the 20th century, and also contemporary artists who incorporate technologies specific to the web to enhance their work. The exploration is categorized into the units of design that I was utilizing to achieve depth: Line, value, color, shadow, and motion. In each unit, I would make a new design for each variation. After exhausting the possibilities within each on the screen, I tried to add more complication by projecting them into real spaces. The outcome is a website that houses my work and also formally speaks to how illusions of depth are achieved in 2 dimensional screen-based mediums.