Dementia affects approximately 5 million adults aged 65 and older in the United States alone, with future projections indicating a significant increase over the next few decades; the older generation faces the real possibility of developing some form of dementia. My mother becomes increasingly conscious of her health and worries about experiencing memory loss. While it's normal to occasionally forget things, she sees forgetfulness as detrimental and often assumes that forgetting is an early sign of dementia, although there are other factors that could contribute to it. To ease her concerns, I ask the question: What if there is a gaming platform designed to slow down the loss of mental dexterity and acuity older adults? By encouraging them to play, this platform could help improve cognitive function and provide a fun and engaging way to keep their minds active.
GamePark is a gaming hub concept designed to help older people learn through play, as it is an effective learning method. GamePark is aimed at the next generation to help slow down mental dexterity loss by encouraging them to play. The design allows players to choose from two pathways: the Choose My Own Game Pathway, which offers a variety of games suitable for those experiencing early and early-mid stage dementia, and the AI Pathway, which generates and provides games based on the results of a dementia quiz and is suitable for those with mid to late stage dementia.